Wednesday 28 August 2013

30 Incredible Ways Technology Will Change Education By 2028

 


30-ways-tech

2015

Adaptive computer-based testing slowly begins to replace one-size-fits-all assessment of academic proficiency.
Learning simulations begin to replace direct instruction.
Game-Based Learning continues to be sparsely adopted, primarily used in project-based learning units and occurring on mobile devices with limited interactive inputs and screenspace that compromise game-based learning’s potential.
s Apps will continue to supplement textbooks in some districts, replace them in others.

2018

Technology to promote early literacy habits is seeded by venture capitalists. This is the start of new government programs that start farming out literacy and educational programs to start-ups, entrepreneurs, app developers, and other private sector innovators.
Digital literacy begins to outpace academic literacy in some fringe classrooms.
Custom multimedia content is available as the private sectors create custom iTunesU courses, YouTube channels, and other holding areas for content that accurately responds to learner needs.

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